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Sony Interactive Entertainment's Studio Business Group CEO Hermen Hulst says the company is continuing to take a "measured" ...
Hermen Hulst, the head of PlayStation Studios, recently explained Sony’s strategy regarding the types of games it produces.
Sony plans to release at least one big first-party AAA singleplayer PlayStation game per year, but only 'at the right time' ...
The folks at Sony are still carefully considering what games will be released on PC after being available for the PlayStation console.
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Game Rant on MSNPlayStation Comments on Bringing Its Games to Other PlatformsPlayStation executives comment on making its popular game franchises available on other platforms—something many players have ...
Sony is taking a "measured" and "deliberate" approach to porting first-party PS5 games.
PlayStation gives deep insights into its future strategy in a business presentation: strong single-player games, targeted live service expansion and long-term IP focus.
PlayStation’s strategy has always leaned heavily on delivering strong, hardware-defining exclusives, and now, we know why that’s unlikely to change anytime soon.
The Stellar Blade player count on Steam is Playstation’s biggest single-player PC high ever, as the action game tops all but ...
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PlayStation Urgently Needs To Rethink Its Live-Service Strategy After Concord's FailureBut while games the platform’s signature single-player games like ... an aggressive live-service games strategy, then, beyond just the potential profits. PlayStation’s first-party teams ...
get a PlayStation console… They know driving console sales via exclusives is key." Ybarra then comments on Sony "trying to tie this strategy into PC players buying a PS for single-player games ...
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