Today we are getting an expansion of the 3DMark GPU benchmark's family with the introduction of the new Speed Way benchmark. The new benchmark incorporates Microsoft's DirectX Raytracing (DXR) ...
The new 3DMark Speed Way benchmark sees UL teaming with Lenovo for branding, stressing out your GPU with ray tracing, and real-time global illumination to render realistic lighting and reflections.
So quick question, all the benchmarks I read and all the games I have run either DX9 or DX11. What ever happened to DX10 and DX10.1? Is there a reason those technologies were never really explored?
As an Amazon Associate, we earn from qualifying purchases. TweakTown may also earn commissions from other affiliate partners at no extra cost to you. UL Benchmarks have announced and released a new ...
UL Benchmarks' 3DMark is adding real-time ray tracing support to its suite of benchmarks thanks to support for the DirectX Raytracing API. The new test is called 3DMark Port Royal and will support any ...
An updated version of Ashes of the Singularity's DirectX 12 benchmark, and the results don't favor Nvidia in that API. Are we seeing the start of a new performance trend, or is this an early outlier?
Page 1: NVIDIA GeForce RTX 3080 Ti: A GeForce RTX 3090, In RTX 3080 Clothing Page 3: NVIDIA GeForce RTX 3080 Ti: DirectX And Vulkan Game Tests And Benchmarks Page 4: NVIDIA GeForce RTX 3080 Ti: ...