Starfield's original plan for gore & dismemberment was scrapped due to technical complexities. Bethesda didn't reduce ...
In an interview with the Kiwi Talkz podcast, Dennis Mejillones – who was a senior artist at Bethesda for nearly 12 years and ...
In an alternate timeline, Starfield could have been a much gorier game than the one we actually got. According to former ...
DROP's new Starfield-inspired mechanical gaming keyboard looks so good we'd love to see it aboard a for real spaceship or ...
Since then, Starfield has improved quite a bit with updates and its first DLC, but it's not quite the game the studio had envisioned. At least, it's a lot less bloody. Speaking with Kiwi Talkz, senior ...
Alongside the technical debt it would require to implement, it just didn't make sense given the vision the game had.
A former Bethesda artist reveals why Starfield skipped the kind of decapitations and gore seen in games like Fallout.
Gore and dismemberment were removed from Starfield due to technical limitations, says former Bethesda developer.
Consequently, our list of the best games to capture the essence of Bethesda ... New Vegas legends Obsidian Entertainment, The Outer Worlds is probably the closest you can come to a game like ...
The resurgence of shorter games is due to gamers being burnt out on lengthy games that require hundreds of hours.
After leaving Bethesda to create indie game The Axis Unseen, Purkeypile explained that Starfield’s main city, New Atlantis, was the “antithesis” of Fallout 4’s Diamond City. Purkeypile ...
Bethesda originally planned to include gore and dismemberment mechanics in Starfield but had to remove them due to technical limitations.