Square Enix revealed that FFVII Remake and FFVII Rebirth Facial Director Akira Iwasawa will offer a new lecture on character facial animations focused on the latest title in the Final Fantasy VII ...
Jake Fillery is an Evergreen Editor for Game Rant who has been writing lists, guides, and reviews since 2022. With thousands of engaging articles and guides, Jake loves conversations surrounding all ...
Vincent Arogya is a Contributor for GameRant from India. He brings over a decade of writing experience spanning across a variety of industries, including digital gaming publications. Super Mario Bros ...
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Best Animations Mods For Baldur's Gate 3
Players can enhance Baldur's Gate 3 with mods like Animation Swapper and Cozier Sleepy Times. Mods like Sitting Posture Editor and Stay Still In Camp perfect character animations and interactions.
MetaHuman Animator, the next-gen version of Epic Games’ MetaHuman avatar tool, is here — and we gotta say, it looks pretty remarkable. Epic’s MetaHuman tool, which was first unveiled back in 2021, was ...
In the old days, you’d get out your tools and carefully sculpt the mouth, frame by frame, until the smile looked just right. But at LAIKA Animation Studio, in Hillsboro, Oregon, they've pioneered a ...
Disney’s massive archive spans the course of nearly a century of content, which can turn any search for specific characters, scenes or on-screen objects within it into a significant undertaking.
Bad lip-syncing and facial animations stand out like a sore thumb and can turn any game into the butt of countless jokes. Games with smaller casts and the required resources can rely on facial motion ...
Epic Games has launched its MetaHuman Animator, a tool that enables developers to capture high-quality human faces using just an iPhone and a PC. And as you can see in the video of the guy here, it’s ...
Localization is a big thing in gaming, where a game's dialogue and presentation are recorded in various languages to reach a global audience. Like how Netflix dubs all of its original programming into ...
SAN FRANCISCO—Every year at the Game Developers Conference, a handful of competing companies show off their latest motion-capture technology, which transforms human performances into 3D animations ...
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