Ahead of NVIDIA’s annual GPU Technology Conference in San Jose last week, Chaos Group teased its next-gen V-Ray GPU rendering architecture, aptly named ‘V-Ray GPU’. Ultimately, V-Ray 3.6 will become 4 ...
Chaos recently unveiled the latest major iteration of its popular photorealistic render engine, V-Ray. Version 6.0 brings a plethora of new features, including Chaos Scatter (for filling a scene with ...
V-Ray Next GPU now supports ray-tracing hardware within NVIDIA's RTX GPUs. RTX support is live in V-Ray Next for 3ds Max, update 3, and will arrive soon for Maya and other V-Ray products. This support ...
Realtime rendering is the hot topic in CG animation and vfx right now, thanks to a new breed of rendering solutions that harness the power of the latest generation of graphics processors. Launched ...
Over the past year or so, we have received a good number of request from the (semi) professional end-users out there that would like to see how GPUs perform in the realm of content creation. Obviously ...
The difference between a CPU (Central Processing Unit) and a GPU (Graphics Processing Unit) primarily lies in their design and functionality. CPUs are designed to handle a wide range of computing ...
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