A new paper authored by researchers from Disney Research and several universities describes a new approach to procedural speech animation based on deep learning. The system samples audio recordings of ...
Dr. Llŷr ap Cenydd is the developer of two well known Oculus Rift demos: Ocean Rift and (my personal favorite) Crashland. As an expert in procedural animation, Cenydd has imbued his creatures with ...
MMO Games Devs behind sci-fi survival game Once Human promise to "replace the asset in question" after No Man's Sky comparisons reach Sean Murray RPGs After trying Unreal Engine, new fantasy RPG led ...
Infinitesimals casts you as an alien creature, no taller than 2mm, cast adrift in an Earth-like countryside. Or perhaps it's one garden: a lawn looks like a forest at this scale, and the intimidating ...
A few months ago, Canadian company SideFX quietly released the 17th "Banshee" version of its bleeding-edge Houdini procedural animation software, which handles all sorts of physics in CGI ...
Toronto-based firm SideFX has announced the availability of Houdini 16, the latest version of its procedural 3D animation and video effects software. This release includes new workflows for terrain ...
Square Enix held a lengthy presentation at GDC in Japan this week, where it discussed procedural animation for use in mechs. Is this a hint towards a new Front Mission, or something else entirely? Who ...
Functional programming and procedural programming often provide different views of the same thing. When I declare a function, such as y = 2x I may think of this as a procedure (sequential process): ...
We make no apologies for being hardware focused here at Hackaday, but that doesn’t mean we aren’t occasionally impressed by a particularly inspired feat of bit wrangling. For example, [t3ssel8r] has ...