Up until this year, game engines were not something most gamers had to give much thought to beyond the one or two seconds their logos might appear while a game was loading. That’s why this news about ...
Marc Keever has been writing about video games since 2015. He is an avid fan of horror, sci-fi, and fantasy-themed games of all kinds, He loves covering these genres, indie games, as well as ...
The software framework that powers popular video games like Among Us and Pokémon Go is getting an overhaul to its pricing model. Game developers are furious, and say the change could have a ...
A new study into the engines powering the most successful web games has revealed the overwhelming dominance of Unity, but highlights a critical trade-off between its powerful ecosystem and the ...
Unity is scrapping its Runtime Fee and returning to its previous seat-based subscription model, with price increases for Unity Pro and Unity Enterprise users. This decision, announced by Unity CEO ...
It’s been almost 20 years since the original Unity game engine opened up to developers, kickstarting a mission to democratise game development. The industry has come a long way since then, from ...
Unity, the cross-platform game engine that powers games like Rust, Hollow Knight, and Pokémon Go, has introduced a new, controversial fee for developers, set to take effect next year. Indie developers ...
Monica is a writer, artist, musician, and indie game developer, loving all things related to video games. She’s a woman with a bit of adoration for every game genre. From her first experience with ...
Faith writes guides, how-tos, and roundups on the latest Android games and apps for Android Police. You'll find her writing about the newest free-to-play game to hit Android or discussing her paranoia ...