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Roblox ’s VP of marketing told AListDaily in 2018, “From the very beginning, it was about having kids develop games for other kids.” DevEx’s terms require users to be 13 or over.
Roblox launches Learning Hub to turn play into powerful, hands-on learning. Learning Hub offers curated content to help guide students during summer break and beyond. New educational experiences cover ...
Learn More Roblox is turning its expertise from making a blocky virtual world entertainment platform for kids and teens to education with a coding push.
Roblox counts 60 million daily users. Now it's pushing into K-12 schools—with the help of influential nonprofit partners.
Roblox is working to be a place where kids come to learn, not just play. The popular metaverse gaming company is investing $15 million into its Roblox Community Fund, which supports educational ...
Immersive learning experiences are all the rage, and for good reason—they engage students and help make challenging concepts–particularly STEM concepts–a bit easier to learn thanks to they way they ...
AVID and Super League launch AVID Creator Planet on Roblox for students to learn executive function and durable skills through interactive scenarios.
Corrected: This article originally included an incorrect title for Vince Bertram, of Project Lead the Way. He is president and CEO. Hoping to expand its presence in K-12 schools, gaming company Roblox ...
SAN MATEO, Calif., July 22, 2025--Roblox Corporation (NYSE: RBLX), an immersive gaming and creation platform, today announced that its new Learning Hub is now available to all users looking to ...
On Roblox, kids learn it’s hard to earn money making games New report claims that the massive video game platform can exploit young developers.