When Blizzard was founded, the video-game industry had not yet become the $200 billion business it is today. The Super ...
and Future of Blizzard Entertainment, out October 8. "Bloodlines, which was a space vampire game? [...] Diablo for the Game ...
Journalist Jason Schreier talks with The Post about his new book on the history of the video game company Blizzard ...
Blizzard Entertainment announced today (8th) that it has officially released Diablo IV's first expansion pack, Diablo IV: The ...
In Play Nice: The Rise, Fall, and Future of Blizzard Entertainment, Jason Schreier documents over 30 years of history in an ...
Jason Schreier, author of Play Nice, details the rise and fall of Blizzard, from the studios humble origins to Xbox's $69 ...
The state of California filed a massive sexism and discrimination lawsuit against Activision Blizzard in 2021, a moment that ...
Blizzard Entertainment is reportedly developing a new StarCraft shooter, marking the company's third attempt at bringing the ...
It was the blood in the water that allowed Kotick, who had acquired Blizzard after buying out their mutual parent company ...
In 2007, Blizzard Entertainment began working on Titan, a MMO that the company hoped could replicate the success of its ...
"WE LOST SO UNBELIEVABLY HARD," a player says in response to the news, which was emblematic of the wider response. Most other ...
The revelations come from Bloomberg's Jason Schreier, who detailed the failed efforts of Tim Morten and his team to get a new ...