"The world of my solo indie game is ~5x the size of Skyrim," Purkeypile said in a tweet. "See that mountain there? You can go there," he added, referencing a classic Todd Howard meme that originated ...
One of the developers of Starfield left Bethesda in the middle of developing the game to start his own studio. Nate ...
I enjoyed it a lot less as [the studio] grew and grew,' says The Axis Unseen's Nate Purkeypile, who'd worked at Bethesda for 14 years.
A former lead artist at Bethesda says he quit during the development of Starfield because he felt the team had grown too ...
An ex-member of the Starfield team has come together to highlight why the company got "too big," and that "wasn't his style." ...
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The Axis Unseen is a heavy metal open world horror game where you hunt and track monsters in a world trapped outside of time.