An ex-member of the Starfield team has come together to highlight why the company got "too big," and that "wasn't his style." ...
I enjoyed it a lot less as [the studio] grew and grew,' says The Axis Unseen's Nate Purkeypile, who'd worked at Bethesda for 14 years.
One of the developers of Starfield left Bethesda in the middle of developing the game to start his own studio. Nate ...
A former lead artist at Bethesda says he quit during the development of Starfield because he felt the team had grown too ...
"The world of my solo indie game is ~5x the size of Skyrim," Purkeypile said in a tweet. "See that mountain there? You can go there," he added, referencing a classic Todd Howard meme that originated ...
When you buy through links on our articles, Future and its syndication partners may earn a commission.