In an interview with the Kiwi Talkz podcast, Dennis Mejillones – who was a senior artist at Bethesda for nearly 12 years and ...
In an alternate timeline, Starfield could have been a much gorier game than the one we actually got. According to former ...
Starfield's original plan for gore & dismemberment was scrapped due to technical complexities. Bethesda didn't reduce ...
While Starfield wasn’t quite the homerun that previous Bethesda games were, it would be disingenuous to claim that the game ...
Bethesda Game Studios Mejillones goes on to contrast Starfield's style with that of Fallout, with Fallout full of ...
DROP's new Starfield-inspired mechanical gaming keyboard looks so good we'd love to see it aboard a for real spaceship or ...
A former Bethesda artist reveals why Starfield skipped the kind of decapitations and gore seen in games like Fallout.
Bethesda originally planned to include gore and dismemberment mechanics in Starfield but had to remove them due to technical ...
Some games are not fun until you’ve invested hours. The gaming industry could learn from the way fiction writers craft their ...
Gore and dismemberment were removed from Starfield due to technical limitations, says former Bethesda developer.
If there was one major complaint about Starfield when it launched in 2023, it was that many aspects of the game felt dated, leaning on aging Bethesda Creation Engine tech. Yes, the engine had been ...
Former Starfield designer Will Shen shares his belief that players have become tired of huge games that many will never ...